File: /home/awaldron/www/archive/pbo/js/preload.js
var preload = new function () {
var me = this;
var $loader,
currentImage = 0;
me.init = function () {
var s=["img/bg-black55.png", "img/bg-brick.jpg", "img/bg-drink.jpg", "img/bg-food.jpg", "img/bg-footer.jpg", "img/bg-leather.jpg", "img/bg-slate-fade3.png", "img/bg-slate-repeat.png", "img/black25.png", "img/flame.png", "img/line-vert.gif", "img/line-y.png", "img/line.png", "img/logo-sm.png", "img/logo.png", "img/photo-drink.jpg", "img/photo-food.jpg", "img/shade.png", "img/shadow.png", "img/splash-photos.jpg", "img/title-about.png", "img/title-drinks.png", "img/title-food.png", "img/title-press.png"];
$loader = $('#loader');
$loader.max = s.length;
imageCache.pushArray(s, loadImageEvent, loadAllEvent);
}
function loadImageEvent() {
val = parseInt($loader.attr('value'));
val++;
$loader.attr('value', val);
}
function loadAllEvent() {
$('body').addClass('loaded');
showImage(1, true);
}
function showImage(num, isStart) {
}
}
/*
* Use $(window).load() instead of $(document).ready() because we wan't to start caching images
* as soon as the progress bar images are loaded.
*/
$(window).load(preload.init)